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Hi, I’m Rohit Bhon, a 2D/3D motion designer and art director. I graduated from a fashion and communication background, and over time moved into motion, where I now create visual stories for brands across advertising, products, events, and film. 

I work remotely with teams around the world. Over the years, I’ve collaborated with agencies, brands, and creative teams across different industries, contributing to projects for Royal Enfield, Apple, Google, Mahindra, NBA, Hello Kitty, Architectural Digest, and Marriott Bonvoy , continuously refining my craft with each experience.

My process is end-to-end. It starts with understanding the idea, followed by research, storyboarding, and development. From there, I move into animatics and styleframes, and finally shape the motion itself. I apply this approach across animated films and ads, identity motion systems, social media content, and CGI visuals.

The goal is always to create work that feels cohesive, not just visually appealing.

I primarily work with Cinema 4D, Redshift, and the Adobe Suite, using them as tools to bring ideas to life.

When I’m not working on projects, I’m usually exploring new motion techniques, testing tools and plugins, or experimenting with fresh styles. I also enjoy creating content for social media and documenting my travels through self-shot videos.

Design, motion,
and a bit of curiosity.

Hi, I’m Rohit Bhon, a 2D/3D motion designer and art director. I graduated from a fashion and communication background, and over time moved into motion, where I now create visual stories for brands across advertising, products, events, and film. 

I work remotely with teams around the world. Over the years, I’ve collaborated with agencies, brands, and creative teams across different industries, contributing to projects for Royal Enfield, Apple, Google, Mahindra, NBA, Hello Kitty, Architectural Digest, and Marriott Bonvoy , continuously refining my craft with each experience.


My process is end-to-end. It starts with understanding the idea, followed by research, storyboarding, and development. From there, I move into animatics and styleframes, and finally shape the motion itself. I apply this approach across animated films and ads, identity motion systems, social media content, and CGI visuals.

The goal is always to create work that feels cohesive, not just visually appealing.


I primarily work with Cinema 4D, Redshift, and the Adobe Suite, using them as tools to bring ideas to life.


When I’m not working on projects, I’m usually exploring new motion techniques, testing tools and plugins, or experimenting with fresh styles. I also enjoy creating content for social media and documenting my travels through self-shot videos.

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